/*
Java board game library.
Copyright (C) 2011  Deepesh Garg

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*/

package d.g.boardgames;

import java.util.ArrayList;
import java.util.List;

public class GameData<B, M> {

	protected List<MoveData<B, M>> moveDataList;
	
	public GameData () {
		moveDataList = new ArrayList<MoveData<B, M>>();
	}
	
	public void addMoveData (MoveData<B, M> moveData) {
		moveDataList.add(moveData);
	}
	
	public void addMoveData(B board, M move) {
		MoveData<B, M> moveData = new MoveData<B, M>(board, move);
		addMoveData(moveData);
	}

	public List<MoveData<B, M>> getMoveDataList() {
		return moveDataList;
	}

	public MoveData<B, M> getLastEntry() {
		if (moveDataList.size() > 0) {
			return moveDataList.get(moveDataList.size() - 1);
		}
		return null;
	}
	
	public MoveData<B, M> getFirstEntry() {
		if (moveDataList.size() > 0) {
			return moveDataList.get(0);
		}
		return null;
	}
}
